
Hasbro, Inc.
Consumer Affairs
P.O. Box 200
Dept. C-847
Pawtucket, RI, 02862-0200.
Dear Hasbro,
Recently I watched the 1985 film “Clue”, based off of the classic board game. It’s the masterpiece of the genre of board game films. Certainly its competition, “Candyland: Great Lollipop Adventure”, “Death by Scrabble”, and “Guess Who?” offered little. The third had almost nothing to do with flipping faces on tiles, though Ashton Kutcher was fairly two-dimensional.
“Clue” (the movie) reminded me of Clue (the game). For reference purposes, I will refer to “Clue” (the movie) as “Clue” and Clue (the game) as Clue for the duration of this letter. The instructions to Clue (“Clue” doesn’t have any instructions) say,
Mr. Boddy—apparently the victim of foul play—is found in one of the rooms of
his mansion. To win, you must determine the answers to these three questions: Who done it? Where? and with What Weapon?”
Even if we take the grammatical errors above to be a clever use of colloquialisms designed to pique the interest of the aspiring detective, it is easy to pick out some of the fallacies that make the mystery far easier to solve than the game’s forced trial-and-error method would imply.

